I have implemented the 3D listener that we discussed in the thread: spark pixel listener and noise palette. I really like it. I have only tested with Jinx and it seems to work fine. You just define it as an 8x64 matrix and fill the patch the same way as you did for the original version (columwise from the bottom right).
The code detects whether it is 8x8 or 8x64 (you may have to switch to a different mode and back to listener before it recognizes a change from one to the other). You do have to be careful not to have two output devices (1536 and 192 block sizes) defined at the same time - Jinx will be sending out both packet sizes (and that really confuses the cube).
I also find I have to slow down most of the Jinx patterns - otherwise it is very dizzying.
For fun I also implemented the "Device Info" function - Helps me keep track of which flash I have in the cube.
The viz is in the gallery.
I would love to add your "Noise + Palatte" but that looks like a much bigger job - and I don't know if there would be a clash of libraries.
Please let me know what you think.